This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
Abstract. Multimedia presentations and their applications are becoming more and more popular in most spheres of industry and everyday life. A database approach could help in queryi...
Zhiyong Huang, Binjia Jiao, B. Prabhakaran, Conrad...
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
This paper reports on the application of the Strongly Typed Evolutionary Programming System STEPS to the PTE2 challenge, which consists of predicting the carcinogenic activity of...
Claire J. Kennedy, Christophe G. Giraud-Carrier, D...