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» What's Real about Virtual Reality
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ISMAR
2007
IEEE
16 years 1 hour ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
PRESENCE
2002
137views more  PRESENCE 2002»
15 years 5 months ago
The Studierstube Augmented Reality Project
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...
DARE
2000
145views more  DARE 2000»
15 years 7 months ago
Augmenting fun and beauty: a pamphlet
In this article we describe how the augmented reality and product design communities, which share the common interest of combining the real and the virtual, might learn from each ...
J. P. Djajadiningrat, Kees Overbeeke, Stephan Wens...
VR
2009
IEEE
136views Virtual Reality» more  VR 2009»
16 years 13 days ago
Does a Gradual Transition to the Virtual World increase Presence?
In order to increase a user’s sense of presence in an artificial environment some researchers propose a gradual transition from reality to the virtual world instead of immersin...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Anth...
STORYTELLING
2007
Springer
15 years 11 months ago
Narrative Construction in a Mobile Tour Guide
Storytelling capabilities are vital aspect of a tour guide. In this paper, we present a mobile tour guide that emulates a real guide’s behaviour by presenting stories based on th...
Mei Yii Lim, Ruth Aylett