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CSEE
2011
Springer
12 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
FLAIRS
2011
12 years 10 months ago
Affective Text: Generation Strategies and Emotion Measurement Issues
In affective natural language generation (NLG) a major aim is to be able to influence the emotional effects evoked in the addressee through the intelligent use of language. While...
Ielka van der Sluis, Chris Mellish, Gavin Doherty
IPSN
2011
Springer
12 years 10 months ago
Is there light at the ends of the tunnel? Wireless sensor networks for adaptive lighting in road tunnels
Existing deployments of wireless sensor networks (WSNs) are often conceived as stand-alone monitoring tools. In this paper, we report instead on a deployment where the WSN is a ke...
Matteo Ceriotti, Michele Corrà, Leandro D'O...
PLDI
2011
ACM
12 years 10 months ago
Understanding POWER multiprocessors
Exploiting today’s multiprocessors requires highperformance and correct concurrent systems code (optimising compilers, language runtimes, OS kernels, etc.), which in turn requir...
Susmit Sarkar, Peter Sewell, Jade Alglave, Luc Mar...
PODC
2011
ACM
12 years 10 months ago
From bounded to unbounded concurrency objects and back
We consider the power of objects in the unbounded concurrency shared memory model, where there is an infinite set of processes and the number of processes active concurrently may...
Yehuda Afek, Adam Morrison, Guy Wertheim