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» What Have We Not Learned about Teaching Programming
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VRML
2000
ACM
14 years 23 hour ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
ACMSE
2006
ACM
14 years 1 months ago
Computer tutoring for programming education
Software is increasingly pervasive in the products we use. Consequently, more programmers are needed to develop the software, and consequently there is unmet demand on programming...
Susan Eitelman
VL
2010
IEEE
216views Visual Languages» more  VL 2010»
13 years 6 months ago
Explanatory Debugging: Supporting End-User Debugging of Machine-Learned Programs
Many machine-learning algorithms learn rules of behavior from individual end users, such as taskoriented desktop organizers and handwriting recognizers. These rules form a “prog...
Todd Kulesza, Simone Stumpf, Margaret M. Burnett, ...
SIGCSE
2002
ACM
152views Education» more  SIGCSE 2002»
13 years 7 months ago
Learning styles and performance in the introductory programming sequence
This paper reports on the implication of different preferred learning styles on students'performance in the introductory programming sequence and on work in progress on how t...
Lynda Thomas, Mark Ratcliffe, John Woodbury, Emma ...
AIED
2009
Springer
13 years 5 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones