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CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
CHI
2008
ACM
14 years 7 months ago
Understanding and characterizing insights: how do people gain insights using information visualization?
Even though "providing insight" has been considered one of the main purposes of information visualization (InfoVis), we feel that insight is still a not-well-understood ...
Ji Soo Yi, Youn ah Kang, John T. Stasko, Julie A. ...
ISORC
2000
IEEE
13 years 11 months ago
A Vision of the Future for the Air Force (and Perhaps the Whole DoD)
The Air Force has enthusiastically endorsed, at its most senior levels, advanced thinking with regard to the application of information technology. Recently, the notion of a Joint...
Thomas F. Saunders
ICRA
2006
IEEE
120views Robotics» more  ICRA 2006»
14 years 1 months ago
Autonomous Enhancement of Disruption Tolerant Networks
— Mobile robots have successfully solved many real world problems. In the following we present the use of mobile robots to address the novel and challenging problem of providing ...
Brendan Burns, Oliver Brock, Brian Neil Levine
IJRR
2006
89views more  IJRR 2006»
13 years 7 months ago
Time-optimal Trajectories for an Omni-directional Vehicle
A common mobile robot design consists of three `omniwheels' arranged at the vertices of an equilateral triangle, with wheel axles aligned with the rays from the center of the...
Devin J. Balkcom, Paritosh A. Kavathekar, Matthew ...