This paper describes a research project, which seeks to showcase the experience base of practitioners with technology-enhanced teaching and learning. A particular focus of this in...
Abstract. We have developed a learning platform to simplify and improve teaching and practice of Computer Graphics for beginners and advanced students. Our goal is to offer a set o...
In this paper, we propose a new approach to thinking about and implementing Computer Science curricula in secondary education. The characteristic feature is to organize the items ...
"How can we make sure our students learn what we want them to?" is the number one question in teaching. This paper is intended to provide the reader with: i) a general a...
Educational gaming is an exciting genre of computer programming that attempts to find interesting and compelling ways to teach while also being fun. Research has been conducted to...
Patrick Clements, Jeremy Pesner, Jeremiah Shepherd