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IVA
2001
Springer
14 years 1 months ago
Autonomous Avatars? From Users to Agents and Back
We describe the architecture of an interactive, “believable” agent with personality, called user agent, which can act on behalf of a user in various multi-user game contexts, w...
Matthias Scheutz, Brigitte Römmer
JAVA
2001
Springer
14 years 1 months ago
Impact of economics on compiler optimization
Compile-time program optimizations are similar to poetry: more are written than are actually published in commercial compilers. Hard economic reality is that many interesting opti...
Arch D. Robison
IH
1999
Springer
14 years 1 months ago
The Cocaine Auction Protocol: On the Power of Anonymous Broadcast
Abstract. Traditionally, cryptographic protocols are described as a sequence of steps, in each of which one principal sends a message to another. It is assumed that the fundamental...
Frank Stajano, Ross J. Anderson
IDMS
2000
Springer
123views Multimedia» more  IDMS 2000»
14 years 26 days ago
How to Keep a Dead Man from Shooting
The state-of-the-art approach to realize consistency in distributed virtual environments (e.g., action games, multi-user virtual reality, and battlefield simulations) is dead recko...
Martin Mauve
AIIDE
2008
13 years 11 months ago
Learning and Playing in Wubble World
Children do not learn the meanings of words from parsing and understanding gigabytes of text; instead meanings are learned from competent speakers who relate language to what'...
Wesley Kerr, Paul R. Cohen, Yu-Han Chang