Sciweavers

206 search results - page 27 / 42
» What do people expect from robots
Sort
View
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
14 years 1 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg

Book
410views
15 years 5 months ago
Action Arcade Adventure Set
"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
Diana Gruber
GRAPHICSINTERFACE
1996
13 years 9 months ago
Exploring Human Visualization of Computer Algorithms
Many educators have used Algorithm Visualization (AV) to teach students of computer science about how computer algorithms work. Our study sheds light on two important questions: (...
Sarah A. Douglas, Christopher D. Hundhausen, Donna...
CRV
2006
IEEE
206views Robotics» more  CRV 2006»
14 years 1 months ago
Toward an Application of Content-Based Video Indexing to Computer- Assisted Descriptive Video
This paper presents the status of a project targeting the development of content-based video indexing tools, to assist a human in the generation of descriptive video for the hard ...
Langis Gagnon, France Laliberté, Marc Lalon...
VR
2010
IEEE
147views Virtual Reality» more  VR 2010»
13 years 6 months ago
Avatar self-embodiment enhances distance perception accuracy in non-photorealistic immersive virtual environments
Non-photorealistically rendered (NPR) immersive virtual environments (IVEs) can facilitate conceptual design in architecture by enabling preliminary design sketches to be previewe...
Lane Phillips, Brian Ries, Michael Kaeding, Victor...