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» When Can Limited Randomness Be Used in Repeated Games
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BMCBI
2007
178views more  BMCBI 2007»
13 years 8 months ago
SVM clustering
Background: Support Vector Machines (SVMs) provide a powerful method for classification (supervised learning). Use of SVMs for clustering (unsupervised learning) is now being cons...
Stephen Winters-Hilt, Sam Merat
DCC
2004
IEEE
14 years 9 days ago
Adaptive Rate Control Scheme for Video Streaming Over Wireless Channels
Providing continuous video playback with graceful quality degradation over wireless channels is fraught with challenges. Video applications require stringent delay guarantees and ...
Marwan Krunz, Mohamed Hassan
TIT
2010
146views Education» more  TIT 2010»
13 years 3 months ago
Information propagation speed in mobile and delay tolerant networks
Abstract--The goal of this paper is to increase our understanding of the fundamental performance limits of mobile and Delay Tolerant Networks (DTNs), where end-to-end multi-hop pat...
Philippe Jacquet, Bernard Mans, Georgios Rodolakis
SIGMETRICS
2010
ACM
233views Hardware» more  SIGMETRICS 2010»
14 years 1 months ago
Incentivizing peer-assisted services: a fluid shapley value approach
A new generation of content delivery networks for live streaming, video on demand, and software updates takes advantage of a peer-to-peer architecture to reduce their operating co...
Vishal Misra, Stratis Ioannidis, Augustin Chaintre...
SPAA
2004
ACM
14 years 2 months ago
Online algorithms for prefetching and caching on parallel disks
Parallel disks provide a cost effective way of speeding up I/Os in applications that work with large amounts of data. The main challenge is to achieve as much parallelism as poss...
Rahul Shah, Peter J. Varman, Jeffrey Scott Vitter