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» When Can Limited Randomness Be Used in Repeated Games
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ICMI
2005
Springer
104views Biometrics» more  ICMI 2005»
14 years 2 months ago
Analyzing and predicting focus of attention in remote collaborative tasks
To overcome the limitations of current technologies for remote collaboration, we propose a system that changes a video feed based on task properties, people’s actions, and messa...
Jiazhi Ou, Lui Min Oh, Susan R. Fussell, Tal Blum,...
ICNS
2009
IEEE
14 years 3 months ago
Advanced Hash Algorithms with Key Bits Duplication for IP Address Lookup
Hashing technique have been widely adopted for various computer network applications such as IP address lookup and intrusion detection, among which XOR-hashing is one of most popu...
Christopher J. Martinez, Wei-Ming Lin
OSDI
2004
ACM
14 years 8 months ago
Improving the Reliability of Internet Paths with One-hop Source Routing
Recent work has focused on increasing availability in the face of Internet path failures. To date, proposed solutions have relied on complex routing and pathmonitoring schemes, tr...
P. Krishna Gummadi, Harsha V. Madhyastha, Steven D...
ASPDAC
1995
ACM
103views Hardware» more  ASPDAC 1995»
14 years 4 days ago
A scheduling algorithm for multiport memory minimization in datapath synthesis
- In this paper, we present a new scheduling algorithms that generates area-efficient register transfer level datapaths with multiport memories. The proposed scheduling algorithm a...
Hae-Dong Lee, Sun-Young Hwang
ISCI
2008
159views more  ISCI 2008»
13 years 8 months ago
Large scale evolutionary optimization using cooperative coevolution
Evolutionary algorithms (EAs) have been applied with success to many numerical and combinatorial optimization problems in recent years. However, they often lose their effectivenes...
Zhenyu Yang, Ke Tang, Xin Yao