The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
The mobile phone has become one of the essential objects that people carry when they leave home. By conducting a series of street interviews in 11 cities on 4 continents, we attemp...
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
Personalization has been deemed one of the major challenges in information retrieval with a significant potential for providing better search experience to individual users. Espec...
Julia Luxenburger, Shady Elbassuoni, Gerhard Weiku...
The aim of this paper is to conduct a comparative study between liberal and prescriptive cultures (in this case Arab and British audiences) to extract the views of Web designers i...