We study the problem of clock synchronization in highly dynamic networks, where communication links can appear or disappear at any time. The nodes in the network are equipped with...
Fabian Kuhn, Christoph Lenzen, Thomas Locher, Rote...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
Appearance features are good at discriminating activities in a fixed view, but behave poorly when aspect is changed. We describe a method to build features that are highly stable u...
Given the fracturing of virtual and physical spaces, young people are less involved in their local surrounding spaces. Yet, investing the community space is related to sense of co...