The aim of this paper is to analyze the continuous learning process from the Open Distance Learning Department of the University of Bucharest. We will underline the personal prolu...
Dumitrache Anisoara, Logofatu Bogdan, Gheorghe Mih...
The widely used e-learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. Those objectives sh...
We investigate the use of a thin-client based configuration in providing students with universal access to a centralized, graphical computing environment. The primary goal is to ...
Many Intelligent Tutoring Systems (ITSs) have started to incorporate game-based components in an attempt to improve student engagement during system interactions. iSTART-ME is a ne...
G. Tanner Jackson, Natalie L. Davis, Danielle S. M...
While CSCW research has mostly been focusing on desktop applications there is a growing interest on ubiquitous and tangible computing. We present ethnographic fieldwork and prototy...