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FIRSTMONDAY
2010
109views more  FIRSTMONDAY 2010»
13 years 6 months ago
Computer Game Mods, Modders, Modding, and the Mod Scene
Computer games have increasingly been the focus of user-led innovations in the form of game mods. This paper examines how different kinds of socio-technical affordances serve to o...
Walt Scacchi
IWC
2010
132views more  IWC 2010»
13 years 6 months ago
Audio makes a difference in haptic collaborative virtual environments
In this paper a study is presented which aimed at exploring the effects of audio feedback in a haptic and visual interface supporting collaboration among sighted and people who ca...
Jonas Moll, Yingying Huang, Eva-Lotta Sallnäs
ICRA
2008
IEEE
136views Robotics» more  ICRA 2008»
14 years 1 months ago
Modeling multi-robot interaction using generalized occupancy grids, with application to reducing spatial interference
— As part of a program to find methods of reducing spatial interference in multi-robot systems, we propose the Interaction Grid (IG), a generalization of the Occupancy Grid that...
Mauricio Zuluaga, Richard T. Vaughan
SIGUCCS
2000
ACM
13 years 11 months ago
Developing and Implementing a Comprehensive Training and Incentive Program for Student Employees in Information Technology
Anyone who works with student employees knows that while it is often difficult to train sufficiently, it is of the utmost importance to have a qualified, knowledgeable staff. We w...
Jim Osborn
ESWS
2008
Springer
13 years 9 months ago
OntoGame: Weaving the Semantic Web by Online Games
Most of the challenges faced when building the Semantic Web require a substantial amount of human labor and intelligence. Despite significant advancement in ontology learning and h...
Katharina Siorpaes, Martin Hepp