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CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
ICSE
2012
IEEE-ACM
11 years 10 months ago
What make long term contributors: Willingness and opportunity in OSS community
—To survive and succeed, software projects need to attract and retain contributors. We model the individual’s chances to become a valuable contributor through her capacity, wil...
Minghui Zhou, Audris Mockus
TOH
2010
88views more  TOH 2010»
13 years 6 months ago
Review of Designs for Haptic Data Visualization
—There are many different uses for haptics, such as training medical practitioners, teleoperation or navigation of virtual environments. This review focuses on haptic methods tha...
Sabrina A. Panëels, Jonathan C. Roberts
CDVE
2004
Springer
113views Visualization» more  CDVE 2004»
14 years 1 months ago
Fostering Creativity in Cooperative Design
Creativity has become a valuable asset, given the fast paced changes most companies must nowadays deal with. Companies now look for creative, highly adaptive individuals who can ex...
Adriana Santarosa Vivacqua, Jano Moreira de Souza
OZCHI
2005
ACM
14 years 1 months ago
Supporting awareness in instant messaging: an empirical study and mechanism design
Supporting awareness plays a prominent role in facilitating natural and effective communication in Instant Messaging (IM). This paper reports our empirical study of awareness in I...
Minh Hong Tran, Yun Yang, Gitesh K. Raikundalia