In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
— We present a method of resolving simultaneous collisions between multiple rigid bodies based on the least action principle. By using the generalized directional derivative of t...
Detecting objects in cluttered scenes and estimating articulated human body parts are two challenging problems in computer vision. The difficulty is particularly pronounced in ac...
—We present an algorithm for creating realistic animations of characters that are swimming through fluids. Our approach combines dynamic simulation with data-driven kinematic mot...
Nipun Kwatra, Christopher Wojtan, Mark Carlson, Ir...