Interactive systems, games, VR and multimedia systems require more and more flexible Virtual Humans with individualities. There are mainly two approaches: 1) Recording the motion u...
This lecture treats some enduring misconceptions about modeling. One of these is that the goal is always prediction. The lecture distinguishes between explanation and prediction a...
This paper describes some identifiable trends in the manufacturing industry regarding the increased use of simulation tools, especially by small- to medium-sized companies. These ...
This paper describes user modelling in I-Help, a system to facilitate communication amongst learners. There are two I-Help components: Private and Public Discussions. In the Privat...
Susan Bull, Jim E. Greer, Gordon I. McCalla, Lori ...
We preliminarily recap what is meant by complexity and non-Turing computation, by way of explanation of our title, ‘Computational Complexity in Non-Turing Models of Computationâ...