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ACMACE
2007
ACM
14 years 2 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
CDC
2008
IEEE
142views Control Systems» more  CDC 2008»
13 years 11 months ago
Stability analysis of linear hyperbolic systems with switching parameters and boundary conditions
Abstract— We study asymptotic stability of an infinite dimensional system that switches between a finite set of modes. Each mode is governed by a system of one-dimensional, lin...
Saurabh Amin, Falk M. Hante, Alexandre M. Bayen
BMCBI
2008
128views more  BMCBI 2008»
13 years 10 months ago
Efficient computation of absent words in genomic sequences
Background: Analysis of sequence composition is a routine task in genome research. Organisms are characterized by their base composition, dinucleotide relative abundance, codon us...
Julia Herold, Stefan Kurtz, Robert Giegerich
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 10 months ago
The Physical World as a Virtual Reality
This paper explores the idea that the universe is a virtual reality created by information processing, and relates this strange idea to the findings of modern physics about the ph...
Brian Whitworth
CGA
2006
13 years 10 months ago
The Distance-Similarity Metaphor in Region-Display Spatializations
n explore and understand abstract information spaces as if they were real geographic spaces. According to the distance-similarity metaphor1 one of the most popular spatial metaphor...
Sara Irina Fabrikant, Daniel R. Montello, David M....