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170
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COMGEO
2006
ACM
15 years 4 months ago
Cost prediction for ray shooting in octrees
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Boris Aronov, Hervé Brönnimann, Allen ...
168
Voted
IJHPCA
2008
131views more  IJHPCA 2008»
15 years 4 months ago
De Novo Ultrascale Atomistic Simulations On High-End Parallel Supercomputers
We present a de novo hierarchical simulation framework for first-principles based predictive simulations of materials and their validation on high-end parallel supercomputers and ...
Aiichiro Nakano, Rajiv K. Kalia, Ken-ichi Nomura, ...
185
Voted
IJCV
1998
233views more  IJCV 1998»
15 years 4 months ago
A Level-Set Approach to 3D Reconstruction from Range Data
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...
Ross T. Whitaker
177
Voted
TSP
2010
14 years 11 months ago
Optimization and analysis of distributed averaging with short node memory
Distributed averaging describes a class of network algorithms for the decentralized computation of aggregate statistics. Initially, each node has a scalar data value, and the goal...
Boris N. Oreshkin, Mark Coates, Michael G. Rabbat
188
Voted
PAMI
2012
13 years 7 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers