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AIED
2005
Springer
14 years 3 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
CONEXT
2006
ACM
14 years 4 months ago
Learning for accurate classification of real-time traffic
Accurate network traffic classification is an important task. We intend to develop an intelligent classification system by learning the types of service inside a network flow usin...
Wei Li, Andrew W. Moore
VLSI
2005
Springer
14 years 3 months ago
Technology Mapping for Area Optimized Quasi Delay Insensitive Circuits
Quasi delay insensitive circuits are functionally independent of delays in gates and wires (except for some particular wires). Such asynchronous circuits offer high robustness but...
Bertrand Folco, Vivian Brégier, Laurent Fes...
DAC
2009
ACM
14 years 11 months ago
ILP-based pin-count aware design methodology for microfluidic biochips
Digital microfluidic biochips have emerged as a popular alternative for laboratory experiments. To make the biochip feasible for practical applications, pin-count reduction is a k...
Cliff Chiung-Yu Lin, Yao-Wen Chang
DAC
2006
ACM
14 years 11 months ago
Timing-driven Steiner trees are (practically) free
Traditionally, rectilinear Steiner minimum trees (RSMT) are widely used for routing estimation in design optimizations like floorplanning and physical synthesis. Since it optimize...
Charles J. Alpert, Andrew B. Kahng, Cliff C. N. Sz...