This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
A hands-on embedded computing project is introduced into an undergraduate social sciences course. In the pilot module, nine student teams created working prototypes, using the tec...
Software engineering (SE) is very different in focus from traditional computer science: it is not just about computers and software, but as much about the context in which they ar...
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...