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ICDCS
2012
IEEE
11 years 10 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
ACMDIS
2008
ACM
13 years 9 months ago
Exploring true multi-user multimodal interaction over a digital table
True multi-user, multimodal interaction over a digital table lets co-located people simultaneously gesture and speak commands to control an application. We explore this design spa...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
CASES
2009
ACM
14 years 2 months ago
An accelerator-based wireless sensor network processor in 130nm CMOS
Networks of ultra-low-power nodes capable of sensing, computation, and wireless communication have applications in medicine, science, industrial automation, and security. Over the...
Mark Hempstead, Gu-Yeon Wei, David Brooks
ICCD
2006
IEEE
128views Hardware» more  ICCD 2006»
14 years 4 months ago
Polaris: A System-Level Roadmap for On-Chip Interconnection Networks
Technology trends are driving parallel on-chip architectures in the form of multi-processor systems-on-a-chip (MPSoCs) and chip multi-processors (CMPs). In these systems the incre...
Vassos Soteriou, Noel Eisley, Hangsheng Wang, Bin ...
ICDE
2010
IEEE
290views Database» more  ICDE 2010»
13 years 11 months ago
The Model-Summary Problem and a Solution for Trees
Modern science is collecting massive amounts of data from sensors, instruments, and through computer simulation. It is widely believed that analysis of this data will hold the key ...
Biswanath Panda, Mirek Riedewald, Daniel Fink