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SIGADA
1999
Springer
15 years 10 months ago
Towards a distributed object-oriented propagation model using Ada95
Representing interdependencies between the objects of an object-oriented software application requires designtime mechanisms for specifying object interrelationships, as well as s...
Donald M. Needham, Steven A. Demurjian, Thomas J. ...
SAC
2009
ACM
15 years 10 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
PLDI
2012
ACM
13 years 8 months ago
Language-based control and mitigation of timing channels
We propose a new language-based approach to mitigating timing channels. In this language, well-typed programs provably leak only a bounded amount of information over time through ...
Danfeng Zhang, Aslan Askarov, Andrew C. Myers
AVI
2004
15 years 7 months ago
Visualizing programs with Jeliot 3
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
Andrés Moreno, Niko Myller, Erkki Sutinen, ...
EMSOFT
2005
Springer
15 years 11 months ago
Using separation of concerns for embedded systems design
systems are commonly abstracted as collections of interacting components. This perspective has lead to the insight that component behaviors can be defined separately from admissi...
Ethan K. Jackson, Janos Sztipanovits