Representing interdependencies between the objects of an object-oriented software application requires designtime mechanisms for specifying object interrelationships, as well as s...
Donald M. Needham, Steven A. Demurjian, Thomas J. ...
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
We propose a new language-based approach to mitigating timing channels. In this language, well-typed programs provably leak only a bounded amount of information over time through ...
We present a program visualization tool called Jeliot 3 that is designed to aid novice students to learn procedural and object oriented programming. The key feature of Jeliot is t...
systems are commonly abstracted as collections of interacting components. This perspective has lead to the insight that component behaviors can be defined separately from admissi...