We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...
We present a rigorous but transparent semantics definition of SystemVerilog that covers processes with blocking and non-blocking statements as well as their interaction with the s...
Martin Zambaldi, Wolfgang Ecker, T. Kruse, W. M&uu...
Point Distribution Modelling (PDM) is an efficient generative technique that can be used to incorporate statistical shape priors into image analysis methods like Active Shape Mode...
Alejandro F. Frangi, Loic Boisrobert, Marcos Lauce...