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SIMVIS
2004
13 years 9 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke
CVPR
2004
IEEE
13 years 11 months ago
Face Localization via Hierarchical CONDENSATION with Fisher Boosting Feature Selection
We formulate face localization as a Maximum A Posteriori Probability(MAP) problem of finding the best estimation of human face configuration in a given image. The a prior distribu...
Jilin Tu, ZhenQiu Zhang, Zhihong Zeng, Thomas S. H...
DATE
2004
IEEE
129views Hardware» more  DATE 2004»
13 years 11 months ago
On the Design and Verification Methodology of the Look-Aside Interface
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...
Ali Habibi, Asif Iqbal Ahmed, Otmane Aït Moha...
FDL
2004
IEEE
13 years 11 months ago
The Formal Simulation Semantics of SystemVerilog
We present a rigorous but transparent semantics definition of SystemVerilog that covers processes with blocking and non-blocking statements as well as their interaction with the s...
Martin Zambaldi, Wolfgang Ecker, T. Kruse, W. M&uu...
ISBI
2004
IEEE
14 years 8 months ago
Grid-Enabled Automatic Construction of A Two-Chamber Cardiac PDM from a Large Database of Dynamic 3D Shapes
Point Distribution Modelling (PDM) is an efficient generative technique that can be used to incorporate statistical shape priors into image analysis methods like Active Shape Mode...
Alejandro F. Frangi, Loic Boisrobert, Marcos Lauce...