Knowledge workers making sense of a topic divide their time among activities including searching for information, reading, and taking notes. We have built a software system that s...
This paper presents the design and evaluation of a mobile phone interface with and for children. Ten children aged 8-13 years old took part in a participatory design process and t...
The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...
To increase the security of handheld devices, we propose awareLESS authentication. Since insensible input prevents the leakage of the key information, it can provide more secure a...