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MOBICOM
2006
ACM
15 years 11 months ago
Experimental evaluation and characterization of the magnets wireless backbone
High-speed wireless backbones have the potential to replace or complement wired connections. This paper provides a comprehensive network and transport layer performance evaluation...
Roger Karrer, Istvan Matyasovszki, Alessio Botta, ...
MSR
2006
ACM
15 years 11 months ago
Geographic location of developers at SourceForge
The development of libre (free/open source) software is usually performed by geographically distributed teams. Participation in most cases is voluntary, sometimes sporadic, and of...
Gregorio Robles, Jesús M. González-B...
NETGAMES
2006
ACM
15 years 11 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
NETGAMES
2006
ACM
15 years 11 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
SENSYS
2006
ACM
15 years 11 months ago
RBP: robust broadcast propagation in wireless networks
Varying interference levels make broadcasting an unreliable operation in low-power wireless networks. Many routing and resource discovery protocols depend on flooding (repeated pe...
Fred Stann, John S. Heidemann, Rajesh Shroff, Muha...