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FSTTCS
2010
Springer
13 years 5 months ago
One-Counter Stochastic Games
We study the computational complexity of basic decision problems for one-counter simple stochastic games (OC-SSGs), under various objectives. OC-SSGs are 2-player turn-based stoch...
Tomás Brázdil, Václav Brozek,...
ICCAD
2010
IEEE
148views Hardware» more  ICCAD 2010»
13 years 5 months ago
Trace signal selection to enhance timing and logic visibility in post-silicon validation
Trace buffer technology allows tracking the values of a few number of state elements inside a chip within a desired time window, which is used to analyze logic errors during post-s...
Hamid Shojaei, Azadeh Davoodi
ICWS
2010
IEEE
13 years 5 months ago
An Approach for Context-Aware Service Discovery and Recommendation
Given the large amount of existing services and the diversified needs nowadays, it is time-consuming for end-users to find appropriate services. To help end-users obtain their desi...
Hua Xiao, Ying Zou, Joanna Ng, Leho Nigul
IPPS
2010
IEEE
13 years 5 months ago
KRASH: Reproducible CPU load generation on many-core machines
Abstract--In this article we present KRASH, a tool for reproducible generation of system-level CPU load. This tool is intended for use in shared memory machines equipped with multi...
Swann Perarnau, Guillaume Huard
BIRTHDAY
2010
Springer
13 years 4 months ago
Quantitative Simulation Games
Abstract. Classical formalizations of systems and properties are boolean: given a system and a property, the property is either true or false of the system. The classical view part...
Pavol Cerný, Thomas A. Henzinger, Arjun Rad...