This paper describes the innovative use of a genetic algorithm to solve the grasp synthesis problem for multifingered robot hands. The goal of our algorithm is to select a `best...
In order to execute a program on a remote computer, it must first be transferred over a network. This transmission incurs the overhead of network latency before execution can beg...
Chandra Krintz, Brad Calder, Han Bok Lee, Benjamin...
This paper investigates what kinds of information are necessary and sufficient to design and evaluate image processing software programs and proposes a representation of these inf...
In this paper, we propose a genetic network programming (GNP) architecture using a coevolution model called automatically defined groups (ADG). The GNP evolves networks for describ...
General purpose object-oriented programs typically aren’t embarrassingly parallel. For these applications, finding enough concurrency remains a challenge in program design. To ...