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GRAPHICSINTERFACE
2000
13 years 11 months ago
Image-Based Virtual Camera Motion Strategies
This paper presents an original solution to the camera control problem in a virtual environment. Our objective is to present a general framework that allows the automatic control ...
Éric Marchand, Nicolas Courty
GRAPHICSINTERFACE
2004
13 years 11 months ago
Haptic Interaction with Fluid Media
We present a method for integrating force feedback with interactive fluid simulation. We use the method described to generate haptic display of an incompressible NavierStokes flui...
William V. Baxter III, Ming C. Lin
GRAPHICSINTERFACE
2004
13 years 11 months ago
Hardware Accelerated Per-Pixel Displacement Mapping
In this paper we present an algorithm capable of rendering a displacement mapped triangle mesh interactively on latest GPUs. The algorithm uses only pixel shaders and does not rel...
Johannes Hirche, Alexander Ehlert, Michael C. Dogg...
GRAPHICSINTERFACE
2004
13 years 11 months ago
Radiosity on Graphics Hardware
Radiosity is a widely used technique for global illumination. Typically the computation is performed offline and the result is viewed interactively. We present a technique for com...
Greg Coombe, Mark J. Harris, Anselmo Lastra
GRAPHICSINTERFACE
2004
13 years 11 months ago
Decoupling BRDFs from Surface Mesostructures
We present a technique for the easy acquisition of realistic materials and mesostructures, without acquiring the actual BRDF. The method uses the observation that under certain ci...
Jan Kautz, Mirko Sattler, Ralf Sarlette, Reinhard ...