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ICRA
2010
IEEE
343views Robotics» more  ICRA 2010»
13 years 8 months ago
Hands in action: real-time 3D reconstruction of hands in interaction with objects
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
Javier Romero, Hedvig Kjellström, Danica Krag...
JCS
2010
124views more  JCS 2010»
13 years 8 months ago
Verifying resource access control on mobile interactive devices
A model of resource access control is presented in which the access control to resources can employ user interaction to obtain the necessary permissions. This model is inspired by...
Frédéric Besson, Guillaume Dufay, Th...
OTM
2010
Springer
13 years 8 months ago
Semantic Support for Computer-Human Interaction: Intuitive 3DVirtual Tools for Surface Deformation in CAD
Decision making is tightly related to the understanding of the design and manufacturing practices. In our previous work, we proposed an intuitive approach for geometric modeling in...
Ioana Ciuciu, Robert Meersman, Estelle Perrin, Fr&...
ACL
2010
13 years 8 months ago
Balancing User Effort and Translation Error in Interactive Machine Translation via Confidence Measures
This work deals with the application of confidence measures within an interactivepredictive machine translation system in order to reduce human effort. If a small loss in translat...
Jesús González-Rubio, Daniel Ortiz-M...
CORR
2010
Springer
130views Education» more  CORR 2010»
13 years 8 months ago
Interactive Learning Based Realizability and 1-Backtracking Games
Abstract. We prove that interactive learning based classical realizability (introduced by Aschieri and Berardi for first order arithmetic [1]) is sound with respect to Coquand game...
Federico Aschieri