We outline initial investigations into how choices of spatial configuration, input devices and display technologies influence action and interaction in hybrid electronic and physi...
Ink annotation is a common method for recording feedback on a paper document. However, reviewing code on paper is difficult due to its non-linear nature. This project extends exis...
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
People increasingly communicate over multiple channels, such as SMS, email and IM. Choosing the channel for interaction is typically a considered action and shapes the message its...
Abstract. We present a prototype application for graph-based data exploration and mining, with particular emphasis on scientific data. The application has a Flash-based graphical i...