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VLSISP
2002
93views more  VLSISP 2002»
15 years 3 months ago
Efficient VLSI Architectures for Multiuser Channel Estimation in Wireless Base-Station Receivers
Abstract. This paper presents a reduced-complexity, fixed-point algorithm and efficient real-time VLSI architectures for multiuser channel estimation, one of the core baseband proc...
Sridhar Rajagopal, Srikrishna Bhashyam, Joseph R. ...
143
Voted
VR
2002
IEEE
174views Virtual Reality» more  VR 2002»
15 years 3 months ago
Immersive and Interactive Exploration of Billion-Atom Systems
We have developed a visualization system, named Atomsviewer, to render a billion atoms from the results of a molecular dynamics simulation. This system uses a hierarchical view fr...
Ashish Sharma, Xinlian Liu, Paul Miller, Aiichiro ...
VR
2002
IEEE
160views Virtual Reality» more  VR 2002»
15 years 3 months ago
Simulating Self-Motion II: A Virtual Reality Tricycle
: When simulating self-motion, virtual reality designers ignore non-visual cues at their peril. But providing non-visual cues presents significant challenges. One approach is to ac...
Robert S. Allison, Laurence R. Harris, A. R. Hogue...
VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
15 years 3 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
WICOMM
2002
121views more  WICOMM 2002»
15 years 3 months ago
Open issues on TCP for mobile computing
We discuss the design principles of TCP within the context of heterogeneous wired/wireless networks and mobile networking. We identify three shortcomings in TCP's behavior: (...
Vassilios Tsaoussidis, Ibrahim Matta
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