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CA
2002
IEEE
14 years 3 months ago
Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but requires the integration of an ordinary differential equat...
Hui Fang, John C. Hart
ICRA
2002
IEEE
108views Robotics» more  ICRA 2002»
14 years 3 months ago
Controlling Hopping Height of a Pneumatic Monopod
We describe a model-based height controller for a hopping robot with a pneumatically powered leg. The controller explicitly models variation in the leg angle and height. Using an ...
Kale Harbick, Gaurav S. Sukhatme
ICRA
2002
IEEE
146views Robotics» more  ICRA 2002»
14 years 3 months ago
Intercepting a Falling Object: Digital Video Robot
Human based algorithms to catch fly balls have been research and studied. In this paper, the validity of the human models are tested by catching balls that are dropped vertically...
Keshav Mundhra, Anthony Suluh, Thomas Sugar, Micha...
ISSS
2002
IEEE
106views Hardware» more  ISSS 2002»
14 years 3 months ago
Modeling Assembly Instruction Timing in Superscalar Architectures
This paper proposes an original model of the execution time of assembly instructions in superscalar architectures. The approach is based on a rigorous mathematical model and provi...
William Fornaciari, Vito Trianni, Carlo Brandolese...
LCN
2002
IEEE
14 years 3 months ago
RAMON: Rapid-Mobility Network Emulator
In wireless networks, as in many areas of engineering, simulation has been the de-facto standard for testing, dimensioning and analyzing mobile protocols. Emulation, which present...
Edwin Hernandez, Abdelsalam Helal