Sciweavers

3DUI
2015
43views more  3DUI 2015»
8 years 2 months ago
Comparing the performance of natural, semi-natural, and non-natural locomotion techniques in virtual reality
One of the goals of much virtual reality (VR) research is to increase realism. In particular, many techniques for locomotion in VR attempt to approximate real-world walking. Howev...
Mahdi Nabiyouni, Ayshwarya Saktheeswaran, Doug A. ...
3DUI
2015
39views more  3DUI 2015»
8 years 2 months ago
A spatial partitioning heuristic for automatic adjustment of the 3D navigation speed in multiscale virtual environments
With technological evolution, 3D virtual environments continuously increase in complexity; such is the case with multiscale environments, i.e., environments that contain groups of...
Henrique Taunay, Vinicius Rodrigues, Rodrigo Braga...
3DUI
2015
5views more  3DUI 2015»
8 years 3 months ago
An interactive web-based tool for breast reduction surgery simulation
In this work, we present a 3D web-based interactive tool for numerical modeling and simulation approach to breast reduction surgery simulation, to assist surgeons in planning all ...
Pedro D. Salgueiro, Salvador Abreu, Jose Rolo, St&...
3DUI
2015
24views more  3DUI 2015»
8 years 3 months ago
LazyNav: 3D ground navigation with non-critical body parts
With the growing interest in natural input devices and virtual reality, mid-air ground navigation is becoming a fundamental interaction for a large collection of application scena...
Emilie Guy, Parinya Punpongsanon, Daisuke Iwai, Ko...
3DUI
2015
18views more  3DUI 2015»
8 years 3 months ago
3D virtual hand pointing with EMS and vibration feedback
Pointing is one of the most basic interaction methods for 3D user interfaces. Previous work has shown that visual feedback improves such actions. Here we investigate if electrical...
Max Pfeiffer, Wolfgang Stuerzlinger
3DUI
2015
11views more  3DUI 2015»
8 years 3 months ago
A robust inside-out approach for 3D interaction with large displays
In this contribution, we present several improvements to previous “inside-out” techniques for pointing interaction with large display systems. Fiducial markers are virtually p...
David Scherfgen, Rainer Herpers, Timur Saitov
3DUI
2015
22views more  3DUI 2015»
8 years 3 months ago
Bema: A multimodal interface for expert experiential analysis of political assemblies at the Pnyx in ancient Greece
We present Bema, a multimodal user interface that enables scholars of Greek rhetoric and oratory to perform virtual reality studies of ancient political assemblies at the hill of ...
Kyungyoon Kim, Bret Jackson, Ioannis Karamouzas, M...
3DUI
2015
16views more  3DUI 2015»
8 years 3 months ago
Comparing indirect and direct touch in a stereoscopic interaction task
In this paper we studied the impact that the directedness of touch interaction has on a path following task performed on a stereoscopic display. The richness of direct touch inter...
Adalberto Lafcadio Simeone, Hans Gellersen
3DUI
2015
7views more  3DUI 2015»
8 years 3 months ago
VisuaLift Studio: Study on motion platform using elevator
We present a novel setup called VisuaLift Studio for developing virtual reality content with a motion platform that employs an ordinary elevator and augments the subjective moveme...
Masahiro Koge, Taku Hachisu, Hiroyuki Kajimoto
3DUI
2015
13views more  3DUI 2015»
8 years 3 months ago
INSPECT: Extending plane-casting for 6-DOF control
INSPECT is a novel set of interaction techniques for 3D object manipulation using a rotation-only tracked touch panel. Motivated by the applicability of the techniques on smartpho...
Nicholas Katzakis, Robert J. Teather, Kiyoshi Kiyo...