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APGV
2007
ACM
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13 years 11 months ago
On the empirical limits of billboard rotation
This paper describes an experiment investigating for the first time, the perceptual tolerance of inconsistent projections when rotated billboards are transformed and included in a...
Elodie Fourquet, William Cowan, Stephen Mann
ACMACE
2007
ACM
13 years 11 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
DCC
2010
IEEE
13 years 11 months ago
Causal Transmission of Colored Source Frames over a Packet Erasure Channel
We propose a linear predictive quantization system for causally transmitting parallel sources with temporal memory (colored frames) over an erasure channel. By optimizing within t...
Ying-zong Huang, Yuval Kochman, Gregory W. Wornell
ACG
2009
Springer
13 years 11 months ago
A Study of UCT and Its Enhancements in an Artificial Game
Abstract. Monte-Carlo tree search, especially the UCT algorithm and its enhancements, have become extremely popular. Because of the importance of this family of algorithms, a deepe...
David Tom, Martin Müller
ACG
2009
Springer
13 years 11 months ago
Conflict Resolution of Chinese Chess Endgame Knowledge Base
Endgame heuristics are often incorperated as part of the evaluation function used in Chinese chess programs. In our program, Contemplation, we have proposed an automatic strategy t...
Bo-Nian Chen, Pangfeng Liu, Shun-chin Hsu, Tsan-sh...
SIGGRAPH
1990
ACM
13 years 11 months ago
Cone-spheres
This paper proposes to use relief-mapped conical frusta (cones cut by planes) to skin skeletal objects. Based on this representation, current programmable graphics hardware can pe...
Nelson L. Max
SIGGRAPH
1990
ACM
13 years 11 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch
SIGGRAPH
1990
ACM
13 years 11 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
SIGGRAPH
1990
ACM
13 years 11 months ago
Reusable motion synthesis using state-space controllers
The use of physically-based techniques for computer animation can result in realistic object motion. The price paid for physically-based motion synthesis lies in increased computa...
Michiel van de Panne, Eugene Fiume, Zvonko G. Vran...