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CG
2000
Springer
13 years 6 months ago
Re-inventing the introductory computer graphics course: providing tools for a wider audience
Traditionally, the introductory computer graphics course in computer science has focused on fundamental algorithms and techniques for creating images and animations. This was refl...
Steve Cunningham
CG
2000
Springer
13 years 6 months ago
Reconstruction of topologically correct and adaptive trilinear isosurfaces
Paolo Cignoni, Fabio Ganovelli, Claudio Montani, R...
CG
2000
Springer
13 years 6 months ago
Efficient volumetric ray casting for isosurface rendering
Jae Jeong Choi, Byeong-Seok Shin, Yeong-Gil Shin, ...
CG
2000
Springer
13 years 6 months ago
Using web-based computer graphics to teach surgery
Ken Brodlie, Nuha El-Khalili, Ying Li
CG
2000
Springer
13 years 6 months ago
Abstract Proof Search
Tristan Cazenave
CGF
2004
93views more  CGF 2004»
13 years 6 months ago
Instant Volumetric Understanding with Order-Independent Volume Rendering
Rapid, visual understanding of volumetric datasets is a crucial outcome of a good volume rendering application, but few current volume rendering systems deliver this result. Our g...
Benjamin Mora, David S. Ebert
CG
2004
Springer
13 years 6 months ago
Point-based Computer graphics
Matthias Zwicker, Mark Pauly
CG
2004
Springer
13 years 6 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
CG
2004
Springer
13 years 6 months ago
Compression of 3D triangular meshes with progressive precision
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
Sébastien Valette, Alexandre Gouaillard, R&...