When searching through collections of books or written texts, the efficient yet limiting query paradigm is still the most dominant entry point. Previous work characterizes search...
In this paper, we investigate the value and challenges of observing movement experience in embodied design. We interviewed three design researchers selected from a CHI2014 panel o...
Sarah Fdili Alaoui, Thecla Schiphorst, Shannon Cuy...
We investigate how presentation in a free-form medium stimulates free-form thinking and discussion in the classroom. Most classroom presentations utilize slideware (e.g. PowerPoin...
Rhema Linder, Nic Lupfer, Andruid Kerne, Andrew M....
This article describes a technical approach to movement-based interactions between a human interactor and an intelligent agent based on the theatrical Viewpoints movement framewor...
In recent years, it has become possible for large groups of people to collaborate and generate ideas together in ways that were not possible before. However, the large number of i...
Kickstarter is a growing online crowdfunding platform where individuals attempt to raise funds for creative projects by leveraging their personal social networks for small financ...
In this paper we propose a computer vision-based technique that mines existing spatial image databases for discovery of zebra crosswalks in urban settings. Knowing the location of...
Dragan Ahmetovic, Roberto Manduchi, James M. Cough...
Three-dimensional printed models are important learning tools for blind people. Unlike tactile graphics, there is no standard accessible way to label these models. We present Talk...
While screen reading technologies offer considerable promise to individuals who are blind by providing an accessible overview of web-based content, difficulties can be faced deter...