Proof AnimationTM is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, midsize...
SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Crain 1997). It provides powerful simulat...
We present a new technique (RIIPS) for solving rostering problems in the presence of service uncertainty. RIIPS stands for "Rostering by Iterating Integer Programming and Sim...
A major portion of highway construction work is comprised of linear activities. A linear activity is one that progresses along a path (non-stationary), as it does it is complete a...
Traditional methods of dealing with variability in simulation input data are mainly stochastic. This is most often the best method to use if the factors affecting the variation or...
This paper presents the development process of the Panama Canal Simulation Model (PCSM). The PCSM was developed by The SABRE Group (SABRE) for the Panama Canal Commission (PCC) to...
Process modeling and simulation was introduced to the Timberland Co. in order to help improve the company's increasingly complex and cross-functional business processes. Two ...
In Gross and Juttijudata (1997) a single node, G/G/1 queue was investigated as to the sensitivity of output performance measures, such as the mean queue wait, to the shape of the ...