We present a novel calibration framework for multi-projector displays that achieves continuous geometric calibration by estimating and refining the poses of all projectors in an ...
Tyler Johnson, Greg Welch, Henry Fuchs, Eric La Fo...
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
This paper proposes virtual social perspective-taking (VSP). In VSP, users are immersed in an experience of another person to aid in understanding the person’s perspective. User...
Andrew Raij, Aaron Kotranza, D. Scott Lind, Benjam...
In this paper we introduce a “Spatialized Haptic Rendering” technique to enhance 6DOF haptic manipulation of virtual objects with impact position information using vibrations....
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
We present a new VR installation at the University of Siegen, Germany. It consists of a 180◦ cylindrical rear-projection screen and a front-projection floor, allowing both imme...
Andreas Kolb, Martin Lambers, Severin Todt, Nicola...
iPhone and iPod Touch are multi-touch handheld devices that provide new possibilities for interaction techniques. We describe iPhone/iPod Touch implementation of a navigation inte...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...
Posttraumatic Stress Disorder (PTSD) is reported to be caused by traumatic events that are outside the range of usual human experience including (but not limited to) military comb...
Shih-Ching Yeh, Brad Newman, Matt Liewer, Jarrell ...