The Best Laid Plans is an interactive narrative video game that uses cognitive-inspired fast planning techniques to generate stories with conflict during play. Players alternate ...
Stephen G. Ware, Robert Michael Young, Christian S...
In cooperative game theory, it is typically assumed that the value of each coalition is known. We depart from this, assuming that v(S) is only a noisy estimate of the true value V...
Emotion affects our understanding of the opinions and sentiments of others. Research has demonstrated that humans are able to recognize emotions in various domains, including spee...
Biqiao Zhang, Emily Mower Provost, Robert Swedberg...
General Game Playing is the design of AI systems able to understand the rules of new games and to use such descriptions to play those games effectively. Games with incomplete info...
The specification of complex motion goals through temporal logics is increasingly favored in robotics to narrow the gap between task and motion planning. A major limiting factor ...
Many multiagent applications require an agent to learn quickly how to interact with previously unknown other agents. To address this problem, researchers have studied learning alg...
Stefano Vittorino Albrecht, Jacob William Crandall...
Attributes of words and relations between two words are central to numerous tasks in Artificial Intelligence such as knowledge representation, similarity measurement, and analogy...
Maximum entropy inverse optimal control (MaxEnt IOC) is an effective means of discovering the underlying cost function of demonstrated human activity and can be used to predict hu...
De-An Huang, Amir Massoud Farahmand, Kris M. Kitan...
Lifted probabilistic inference algorithms have been successfully applied to a large number of symmetric graphical models. Unfortunately, the majority of realworld graphical models...