In this paper we discuss using a case study to demonstrate the software engineering process from requirements, specification, preliminary user manual, prototyping, design, impleme...
This paper analyses the cognitive difficulty of six courses that may be taken as credit towards an IT degree offered by a regional Australian University. The assessment requiremen...
Dave Oliver, Tony Dobele, Myles Greber, Tim Robert...
Industrial practice in software engineering has developed in recent years from rigid heavyweight document-based development techniques, such as the Rational Unified Process, to in...
James Noble, Stuart Marshall, Stephen Marshall, Ro...
In order to teach object-oriented design and programming in introductory computer science it is imperative to teach objects from the very beginning of the course. The use of inter...
Vision is the main sensory modality employed in learning. Teaching materials in the areas of information technology and computer engineering are highly visual in nature and vision...
This paper introduces PigWorld, a tool for teaching Java to novice programmers, via the objects-early style. Three design guidelines forobject-early assignments are discussed: (1)...
This paper proposes that in order for students from Pacific Islands backgrounds in multicultural information and communication technology (ICT) classrooms to gain maximum benefit ...
The problems of providing a real, physical specialist laboratory to teach computer networking such as, the lack of funding and physical space and the risks and threats to the netw...