This paper presents a method for automatically estimating human interruptibility in home environments. To make online remote communication smoother, determining if it is appropria...
Mobile phones have become a ubiquitous technology and for many people a daily companion, primarily used for communication and information access. The fact that the phone is accomp...
This paper outlines the rationale for the workshop topic and offers an overview of its objectives. Keywords Collective memories, episodic memory, memory technology, interaction de...
We present a novel system for performing information management in a unified manner. Users currently must manage large amounts of data which may be fragmented across file formats ...
This paper describes the work, the vision, and the approach of the Child Computer Interaction (ChiCI) group at the University of Central Lancashire in the UK. This group, formed f...
Janet C. Read, Stuart MacFarlane, Rebecca Kelly, E...
In this paper we describe a case study of Universal Design applied to mobile phone physical devices. Using a user-centered design process, we tried to integrate visually-impaired,...
We have conducted a study of meetings to gain an understanding of the sources of disruption when laptops are present. We videotaped five workplace meetings in which over 600 infor...
Many everyday activities rely on our hands' ability to deftly control the physical attributes of objects. Most graphical interfaces only use the hand's position as input...
This paper illustrates work undertaken on the MultiVis project to allow visually impaired users both to construct and browse mathematical graphs effectively. We start by discussin...
Drawing on an ethnographic study of hospital work in an operating room, we present the design and implementation of a web-based role-playing application of a master schedule. We s...
Elisa Mattarelli, Kelly J. Fadel, Suzanne P. Weisb...