Sciweavers

ACMACE
2009
ACM
14 years 2 months ago
IT-enabled donation boxes to promote donation
Kohei Tanaka, Kazuya Murao, Shojiro Nishio, Satosh...
ACMACE
2009
ACM
14 years 3 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
ACMACE
2009
ACM
14 years 3 months ago
Music box: composing and performing visual music
Music Box is an artistic implementation of emergent behavior and its use to create music. Music Box employs Craig Reynold's flocking algorithm to display animated notes that ...
Lindsay Grace
ACMACE
2009
ACM
14 years 4 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
ACMACE
2009
ACM
14 years 4 months ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
ACMACE
2009
ACM
14 years 6 months ago
A game controller based on multiple sensors
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernh...
ACMACE
2009
ACM
14 years 6 months ago
The Bronco: a proof-of-concept adaptive fairground ride
This paper presents a proof-of-concept for a novel design of fairground ride, which has been developed as part of an ongoing exploration into the use of wearable bio-sensing to en...
Stefan Rennick Egglestone, Joe Marshall, Brendan W...
ACMACE
2009
ACM
14 years 6 months ago
A mixed reality telepresence system with limited DOF motion base and immersive display
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Maiya Hori, Masayuki Kanbara, Naokazu Yokoya