We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Music Box is an artistic implementation of emergent behavior and its use to create music. Music Box employs Craig Reynold's flocking algorithm to display animated notes that ...
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed t...
This paper presents a proof-of-concept for a novel design of fairground ride, which has been developed as part of an ongoing exploration into the use of wearable bio-sensing to en...
Stefan Rennick Egglestone, Joe Marshall, Brendan W...