A crowd is not only a group of many individuals. Crowd modelling involves problems that arise only when we focus on crowds. For instance, avoiding collision problems related to a ...
Abstract. Evolutionary game-theory is a powerful tool to investigate the development of complex relations between individuals such as the emergence of cooperation and trust. But th...
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Scalability is a many-sided property which can be captured in a scalability metric that balances cost, volume, timeliness and other attirbutes of value in the system, as a functio...
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...
In this paper we develop a notion of “objective trust” for Software Agents, that is trust of, or between, Agents based on actual experiences between those Agents. Experiential ...
This paper describes a novel algorithm for activity coordination in multiagent systems that combines joint planning and joint learning. The basic idea underlying this algorithm is...