Virtual characters are at the epicentre of Interactive Storytelling systems and in recent years multiple AI planning approaches have been described to specify their autonomous beh...
AI Planning is concerned with the selection of actions towards achieving a goal. Research on cellular automata (CA) is concerned with the question how global behaviours arise from ...
AI planning techniques are beginning to find use in a number of practical planning domains. However, the backward-chaining and partial-order-planning control strategies traditiona...
We describe a system for specifying the effects of actions. Unlike those commonly used in AI planning, our system uses an action description language that allows one to specify th...
AI planning systems tend to be disembodied and are not situated within the environment for which plans are generated, thus losing information concerning the interaction between th...
We consider a novel class of applications where a set of activities conducted by a group of people over a time period needs to be planned, taking into account each member's p...
Constraint satisfaction techniques are commonly used for solving scheduling problems, still they are rare in AI planning. Although there are several attempts to apply constraint s...
Many software applications consist of a number of interdependent steps and are executed under the supervision of a human administrator or operator. The administrator responds to e...
Many of the benchmark domains in AI planning are tractable on an individual basis. In this paper, we seek a theoretical, domain-independent explanation for their tractability. We ...
In today’s Web, Web services are created and updated on the fly. It’s already beyond the human ability to analysis them and generate the composition plan manually. A number of...