A new, area-based mesh simplification algorithm is described. The proposed algorithm removes the center vertex of a polygon which consists of n ≥ 3 faces and represents that po...
Ensemble methods have proved to be highly effective in improving the performance of base learners under most circumstances. In this paper, we propose a new algorithm that combine...
This paper presents an efficient algorithm for image segmentation and a framework for perceptual grouping. It makes an attempt to provide one way of combining bottomup and top-do...
We present an algorithm for scheduling distributed data intensive Bag-of-Task applications on Data Grids that have costs associated with requesting, transferring and processing da...
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
We present a polynomial time algorithm based on semidefinite programming that, given a unique game of value 1 − O(1/ log n), satisfies a constant fraction of constraints, wher...
With hierarchical clustering methods, divisions or fusions, once made, are irrevocable. As a result, when two elements in a bottom-up algorithm are assigned to one cluster, they c...
This paper describes an algorithm which calculates the approximate head pose of partially occluded faces without training or manual initialization. The presented approach works on...
Vanishing points provide valuable information regarding the camera model used to capture an image. To explore the relationship between classes of camera models and the location of...
In this paper we present a comparative simulation study of three denoising algorithms using wavelets. The denoising algorithms (i.e., universal threshold, minimax threshold and ri...
M. C. E. Rosas-Orea, M. Hernandez-Diaz, Vicente Al...