A number of computational models of visual attention have been proposed based on the concept of saliency map, most of them validated using oculometric data. They are widely used fo...
—We present a no-reference image quality metric for image interpolation. The approach is capable of detecting blurry regions as well as ghosting artifacts, e.g., in image based r...
Kai Berger, Christian Lipski, Christian Linz, Anit...
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimat...
Tien Dat Nguyen, Christine Ziemer, Jodie M. Plumer...
Popping is a major source of visual artifacts in dynamic scenes. To alleviate or avoid it, usually some temporal smoothing scheme is employed or levels of detail are chosen conser...
Several experiments have provided evidence that ego-centric distances are perceived as compressed in immersive virtual environments relative to the real world. The principal facto...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Mark...
Recent high dynamic range (HDR) display devices provide significantly greater output brightness and dynamic range compared to conventional display technology. A possible concern f...
Allan G. Rempel, Wolfgang Heidrich, Hiroe Li, Rafa...
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
An inadequately designed display viewed in the dark can easily cause dazzling glare and affect our night vision. In this paper we test a display design in which the spectral light...