Sciweavers

IJCNN
2008
IEEE
14 years 6 months ago
Adaptive curiosity for emotions detection in speech
— Exploratory activities seem to be crucial for our cognitive development. According to psychologists, exploration is an intrinsically rewarding behaviour. The developmental robo...
Alexis Bondu, Vincent Lemaire
IJCNN
2008
IEEE
14 years 6 months ago
A comparison of architectural varieties in Radial Basis Function Neural Networks
— Representation of knowledge within a neural model is an active field of research involved with the development of alternative structures, training algorithms, learning modes an...
Mehmet Önder Efe, Cosku Kasnakoglu
IJCNN
2008
IEEE
14 years 6 months ago
Semi-supervised nearest neighbor editing
—This paper proposes a novel method for data editing. The goal of data editing in instance-based learning is to remove instances from a training set in order to increase the accu...
Donghai Guan, Weiwei Yuan, Young-Koo Lee, Sungyoun...
IJCNN
2008
IEEE
14 years 6 months ago
Cognitive learning and the multimodal memory game: Toward human-level machine learning
— Machine learning has made great progress during the last decades and is being deployed in a wide range of applications. However, current machine learning techniques are far fro...
Byoung-Tak Zhang
IJCNN
2008
IEEE
14 years 6 months ago
Efficient and low-complexity image coding with the lifting scheme and modified SPIHT
—In this paper, we propose an efficient and low complexity image coding algorithm based on the lifting wavelet transform and listless modified SPIHT (LWT-LMSPIHT). LWT-LMSPIHT jo...
Hong Pan, Wan-Chi Siu, Ngai-Fong Law
IJCNN
2008
IEEE
14 years 6 months ago
Learning associations of conjuncted fuzzy sets for data prediction
— Fuzzy Associative Conjuncted Maps (FASCOM) is a fuzzy neural network that represents information by conjuncting fuzzy sets and associates them through a combination of unsuperv...
Hanlin Goh, Joo-Hwee Lim, Chai Quek
IJCNN
2008
IEEE
14 years 6 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
IJCNN
2008
IEEE
14 years 6 months ago
Robust adaptive control via neural linearization and four types of compensation
— In this paper, we propose a new type of neural adaptive control via dynamic neural networks. For a class of unknown nonlinear systems, a neural identifierFbased feedback linea...
Wen Yu, Xiaoou Li
IJCNN
2008
IEEE
14 years 6 months ago
Learning to select relevant perspective in a dynamic environment
— When an agent observes its environment, there are two important characteristics of the perceived information. One is the relevance of information and the other is redundancy. T...
Zhihui Luo, David A. Bell, Barry McCollum, Qingxia...
IJCNN
2008
IEEE
14 years 6 months ago
Learning adaptive subject-independent P300 models for EEG-based brain-computer interfaces
Abstract— This paper proposes an approach to learn subjectindependent P300 models for EEG-based brain-computer interfaces. The P300 models are first learned using a pool of exis...
Shijian Lu, Cuntai Guan, Haihong Zhang