A number of compact representation forms that are investigated in the knowledge compilation community are utilized in interactive product configuration and other forms of decisio...
The aim of educational systems is to design a sequence of learning objects on a set of topics tailored to the learner’s goals and individual properties. However, some of the mai...
We present a new ensemble learning method that employs a set of regional classifiers, each of which learns to handle a subset of the training data. We split the training data and ...
In this paper, we develop heuristics for finding good starting points when solving large-scale nonlinear constrained optimization problems (COPs). We focus on nonlinear programmi...
We introduce a new adaptive genetic method for AVT generation, MCM-AVT-Learner. The MCM-AVTLearner imports the mutation and crossover matrices which makes effective use of the fi...
Hyunsung Jo, Yong-chan Na, Byonghwa Oh, Jihoon Yan...
1 Coronal loops are especially important in analyzing some important phenomena related to the Sun such as the controversial coronal heating problem. The analysis requires astrophys...
We present a fast iterative planner (FIP) that aims to handle planning problems involving nondeterministic actions. In contrast to existing iterative planners, FIP is built upon G...
Jicheng Fu, Farokh B. Bastani, Vincent Ng, I-Ling ...
This paper presents a grammar-induction based approach to partitioning a Web page into several small pages while each small page fits not only spatially but also logically for mob...
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
Learning Villages (LV) is a game-based computersupported collaborative learning (CSCL) platform, which facilitates students’ issue-based discussion in a massively multiplayer ga...
Morris Siu Yung Jong, Alex W. C. Tse, Yuxia Zhou, ...