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CORR
2010
Springer
151views Education» more  CORR 2010»
14 years 16 days ago
The Challenge of Believability in Video Games: Definitions, Agents Models and Imitation Learning
In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, "giving the feeling of...
Fabien Tencé, Cédric Buche, Pierre D...
GAMEON
2008
14 years 1 months ago
Automatable Evaluation Method Oriented toward Behaviour Believability for Video Games
Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behavio...
Fabien Tencé, Cédric Buche

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kortyResearch Scientist, MSc
Augsburg University
korty
AGENTS
1997
Springer
14 years 4 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
AGENTS
2000
Springer
14 years 4 months ago
BoB: an interactive improvisational music companion
This paper introduces a new domain for believable agents (BA) and presents novel methods for dealing with the unique challenges that arise therein. The domain is providing improvi...
Belinda Thom
ICRA
2000
IEEE
92views Robotics» more  ICRA 2000»
14 years 4 months ago
Robot Improv: Using Drama To Create Believable Agents
Believable agents usually depend upon explicit, model-based simulations of human emotions. This work appeals instead to the sensibilities of dramatic acting to create agents that ...
Allison Bruce, Jonathan Knight, Samuel Listopad, B...